![]() Contradicting his orders, Walker decides to follow the insurgents and find out what has happened in the city. They come into contact with a group of armed survivors speaking in Farsi, referred to as “insurgents,” who have captured a squad of 33rd soldiers. Here’s the gist: Captain Martin Walker, Lieutenant Alphanso Adams, and Staff Sergeant John Lugo are traversing, on foot, through a storm wall on the outskirts of a mostly-buried Dubai. However, I remember the reviews for the game being fairly positive, praising its story above all else, that there was a narrative here worth seeing, even if it meant playing a perfunctory take on the genre. Spec Ops: The Line is, a first glance, a typical cover-based shooter, and it really isn’t the sort of game, based on its premise, I would drift towards. I recently finished up and uninstalled Prototype 2 afterwards, I took another scroll through my PlayStation Plus-heavy list and saw another title that called out to me…for a number of reasons. ![]() Progress is being made to clear out some space on my PlayStation 3. A good story can generally carry a stinky load. I’m not into the competitiveness of war, but generally curious to see a, hopefully, captivating story spun around tank battles, sniping, and yelling commands at comrades. ![]() It’s no big secret that I lean away from realistic military-driven shooters, with the last one I gave a shot–pun intended–being Battlefield 3, of which I only experienced the bombastic single player campaign and removed the game from my PlayStation 3’s internal hard-drive without even giving its online multiplayer a kick. ![]()
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